Global Casino and Gaming Market Expected to Witness Rapid Expansion by the End of 2025

Albany, US, 2018-Jul-19 — /EPR Network/ —: The market for Casino and Gaming is growing with the expansion of this Industry Sector Worldwide. Market Research Hub (MRH) has added a new report titled “Global Casino and Gaming Market Size, Status and Forecast 2025” which offer details about the current trends and analysis, as well as scope for the near future. This research study also covers information about the production, consumption and market share based on different active regions. Furthermore, an anticipated growth at a double-digit CAGR for the Casino and Gaming sector is highlighted in the report which indicates a prosperous future.

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This report studies the global Casino and Gaming market size, industry status and forecast, competition landscape and growth opportunity. This research report categorizes the global Casino and Gaming market by companies, region, type and end-use industry.

A casino is a place where a variety of games of chance are played and numerous types of gambling activities are carried out.
Casino includes various gambling forms that range from online gaming casino, card room gaming, lotteries, race & sports wagering, and gaming such as bingo, raffles, and others. Casinos are built near to or are combined with hotels, restaurants, retail shopping, and cruise ships as a purpose of luxurious entertainment for people with high income.
In 2017, the global Casino and Gaming market size was xx million US$ and it is expected to reach xx million US$ by the end of 2025, with a CAGR of xx% during 2018-2025.

This report focuses on the global top players, covered
Caesars Entertainment
Galaxy Entertainment
Las Vegas Sands
MGM Resorts
SJM Holdings
888 Holdings
Betfair Online Casino Games
Boyd Gaming
City of Dreams Manila
Delaware Park

Market segment by Regions/Countries, this report covers
United States
Europe
China
Japan
Southeast Asia
India

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Market segment by Type, the product can be split into
Commercial
Tribal
Limited Stakes
I-gaming

Market segment by Application, split into
Gambling Enthusiasts
Social Exuberants
Dabblers
Lottery Loyalists
Unengaged Audience

The study objectives of this report are:
To study and forecast the market size of Casino and Gaming in global market.
To analyze the global key players, SWOT analysis, value and global market share for top players.
To define, describe and forecast the market by type, end use and region.
To analyze and compare the market status and forecast between China and major regions, namely, United States, Europe, China, Japan, Southeast Asia, India and Rest of World.
To analyze the global key regions market potential and advantage, opportunity and challenge, restraints and risks.
To identify significant trends and factors driving or inhibiting the market growth.
To analyze the opportunities in the market for stakeholders by identifying the high growth segments.
To strategically analyze each submarket with respect to individual growth trend and their contribution to the market
To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market
To strategically profile the key players and comprehensively analyze their growth strategies.

In this study, the years considered to estimate the market size of Casino and Gaming are as follows:
History Year: 2013-2017
Base Year: 2017
Estimated Year: 2018
Forecast Year 2018 to 2025
For the data information by region, company, type and application, 2017 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

Key Stakeholders
Casino and Gaming Manufacturers
Casino and Gaming Distributors/Traders/Wholesalers
Casino and Gaming Subcomponent Manufacturers
Industry Association
Downstream Vendors

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