Pre-School Games And Toys Market Is Expanding At A Cagr Of Over 7% By 2031

Rockville, US, 2022-May-04 — /EPR Network/ —

According to a recently revised report published by Fact.MR, the global pre-school games and toys market is expected to exceed a valuation of US$ 11 Bn in 2021, and expand at a CAGR of more than 7% over the next ten years.

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Demand for pre-school games and toys is growing not only because they provide entertainment and amusement, but also because they help children improve their coordination, manual skills, and mental agility. Musical instruments, puzzles and board games, arts and crafts, play-acting, and construction toys, among other things, are popular among pre-schoolers.

The market for pre-school games and toys is expanding rapidly in emerging countries such as China, India, and Brazil, with demand remaining stable in mature markets. Moreover, growth of online sales and rising disposable income are both contributing to rising demand for pre-school games and toys.

Key Takeaways from Market Study

  • During the historical period of 2016 to 2020, APEJ held a market share of more than 34%.
  • Construction toys are the most-bought products, and registered a market value of US$ 3 Bn in 2020.
  • The market in Europe is expected to create an absolute $ opportunity greater than US$ 1 Bn by the end of 2031.
  • APEJ is estimated to gain higher market share among other regions, and is projected grow 1.7X faster from 2021 to 2031.

“Increasing play homes will play a vital role in driving demand for pre-school games and toys over the coming years,” says a Fact.MR analyst

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Competition Tuning Factor

Key manufactures of pre-school games and toys are Mattel, Inc., BANDAI NAMCO Holdings Inc., LEGO A/S, Hasbro, Inc., TOMY Company, Ltd., SIMBA-DICKIE-GROUP GmbH, Spin Master Ltd., Alpha Group, Ravensburger AG, and Playgo Toys Manufacturing Limited, along with other local and international manufacturers.

Demand for innovative pre-school games and toys has been rising across regions. Although the market is fragmented in nature, the higher potential of the product will attract new players into this space.

Main Market Segments Covered

  • Based on Product
    • Play Acting
    • Musical Instruments
    • Arts and Crafts
    • Puzzles and Board Games
    • Construction Toys
    • Outdoor Equipment
  • Based on Age Group
    • Pre-School Games and Toys for 2 – 3 Years
    • Pre-School Games and Toys for 3 – 4 Years
    • Pre-School Games and Toys for Up to 4.5 Years
  • Based on Sales Channel
    • Pre-School Games and Toys Sold at Hypermarkets / Supermarkets
    • Pre-School Games and Toys Sold through e-Commerce
    • Pre-School Games and Toys Sold at Franchised Outlets
    • Pre-School Games and Toys Sold atDepartmental Stores
    • Others
  • Based on Material
    • Plastic Pre-School Games and Toys
    • Metal Pre-School Games and Toys
    • Wooden Pre-School Games and Toys
    • Other Material Types

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Regional analysis includes

  • North America (U.S., Canada)
  • Latin America (Brazil, Mexico, Argentina, Chile, Peru, Rest of LATAM)
  • EU – (Germany, France, Italy, Spain), UK, BENELUX (Belgium, Netherlands, Luxemburg), NORDIC (Norway, Denmark, Iceland, Sweden), Eastern Europe (Poland, Ukraine, Czech Rep. etc.), Rest of Europe
  • CIS & Russia
  • Japan
  • Asia Pacific Excluding Japan (Greater China, India, S. Korea, ASEAN Countries, Rest of APEJ)
  • Middle East and Africa (GCC Countries, Turkey, Iran, Israel, South Africa , Rest of MEA)

The Pre-School Games and Toys Marketreport addresses the below-mentioned queries:

  • Why are vendors shifting away from traditional methods of manufacturing Pre-School Games and Toys Market does?
  • How the global Pre-School Games and Toys Market does looks like in the next five years?
  • Which end use industry is expected to surpass segment by the end of 2029?
  • What innovative products are being introduced by the players in the global Pre-School Games and Toys Marketdoes?
  • Which regions are showing the fastest market growth?

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