Global Blended Learning Market Growth, Trends, Region, Application, Key-Players, Future and Forecast till 2025

Albany, US, July 13, 2018: A newly compiled business intelligent report, titled “Global Blended Learning Market” has been publicized to the vast archive of Market Research Hub (MRH) online repository. The study revolves around the analysis of Blended Learning market, covering key industry developments and market opportunity map during the mentioned forecast period. This report further conveys quantitative & qualitative analysis on the concerned market, providing a 360 view on current and future market prospects. As the report proceeds, information regarding the prominent trends as well as opportunities in the key geographical segments have also been explained, thus enabling companies to be able to make region-specific strategies for gaining competitive lead.

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 This report studies the global Blended Learning market size, industry status and forecast, competition landscape and growth opportunity. This research report categorizes the global Blended Learning market by companies, region, type and end-use industry.

Blended learning is an education program (formal or non-formal) that combines online digital media with traditional classroom methods. It requires the physical presence of both teacher and student, with some elements of student control over time, place, path, or pace.
The Americas will be the major revenue contributor to the Blended Learning market due to the presence of several key players with strong digital infrastructure.
In 2017, the global Blended Learning market size was xx million US$ and it is expected to reach xx million US$ by the end of 2025, with a CAGR of xx% during 2018-2025.

This report focuses on the global top players, covered
Skillsoft
City & Guilds Group
Cegos
D2L
GP Strategies
NIIT

Market segment by Regions/Countries, this report covers
United States
Europe
China
Japan
Southeast Asia
India

Market segment by Type, the product can be split into
Systems
Content
Courses
Solutions
Others

Market segment by Application, split into
Automotive Industry
BFSI
Consumer Goods Sector
Energy Sector
Others

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Table of Contents

Global Blended Learning Market Size, Status and Forecast 2025
1 Industry Overview of Blended Learning
1.1 Blended Learning Market Overview
1.1.1 Blended Learning Product Scope
1.1.2 Market Status and Outlook
1.2 Global Blended Learning Market Size and Analysis by Regions (2013-2018)
1.2.1 United States
1.2.2 Europe
1.2.3 China
1.2.4 Japan
1.2.5 Southeast Asia
1.2.6 India
1.3 Blended Learning Market by Type
1.3.1 Systems
1.3.2 Content
1.3.3 Courses
1.3.4 Solutions
1.3.5 Others
1.4 Blended Learning Market by End Users/Application
1.4.1 Automotive Industry
1.4.2 BFSI
1.4.3 Consumer Goods Sector
1.4.4 Energy Sector
1.4.5 Others

2 Global Blended Learning Competition Analysis by Players
2.1 Blended Learning Market Size (Value) by Players (2013-2018)
2.2 Competitive Status and Trend
2.2.1 Market Concentration Rate
2.2.2 Product/Service Differences
2.2.3 New Entrants
2.2.4 The Technology Trends in Future

3 Company (Top Players) Profiles
3.1 Skillsoft
3.1.1 Company Profile
3.1.2 Main Business/Business Overview
3.1.3 Products, Services and Solutions
3.1.4 Blended Learning Revenue (Million USD) (2013-2018)
3.2 City & Guilds Group
3.2.1 Company Profile
3.2.2 Main Business/Business Overview
3.2.3 Products, Services and Solutions
3.2.4 Blended Learning Revenue (Million USD) (2013-2018)
3.3 Cegos
3.3.1 Company Profile
3.3.2 Main Business/Business Overview
3.3.3 Products, Services and Solutions
3.3.4 Blended Learning Revenue (Million USD) (2013-2018)
3.4 D2L
3.4.1 Company Profile
3.4.2 Main Business/Business Overview
3.4.3 Products, Services and Solutions
3.4.4 Blended Learning Revenue (Million USD) (2013-2018)
3.5 GP Strategies
3.5.1 Company Profile
3.5.2 Main Business/Business Overview
3.5.3 Products, Services and Solutions
3.5.4 Blended Learning Revenue (Million USD) (2013-2018)
3.6 NIIT
3.6.1 Company Profile
3.6.2 Main Business/Business Overview
3.6.3 Products, Services and Solutions
3.6.4 Blended Learning Revenue (Million USD) (2013-2018)

Continued….. @@

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