Award-winning text adventure “Code 7” successfully completes Kickstarter campaign

Goodwolf Studio’s “Code 7” managed to raise 111% of its funding goal of 15,000 Euro and additionally received the award for “Best Student Project” at the Indie Games Play 7.

BONN, Germany, 2016-Oct-28 — /EPR Network/ — The text-based hacking adventure “Code 7”, developed by Goodwolf Studio, successfully completed its Kickstarter campaign on October 27th at 7pm CEST, raising 16,727 Euro (roughly 18,200 US Dollars) for the upcoming five chapters of the episodic adventure. The campaign ran for 35 days and was supported by a total of 653 backers. The next chapter of the game, Episode 1: Threading, is aimed to be released in April 2017 for PC, Mac and Linux via Steam, Humble Store and GOG, including a mode for visually impaired players.

The game’s development can be further supported by preordering it at Game Jolt.

Prior to the end of the campaign, the game was awarded “Best Student Project” at the Indie Games Play 7 in Montreuil, France. Other nominees included Antigraviator, Beats Of Fury, Jank’N’Pon, Lily – Colors of Santa Luz, Lumière Noire and Northern Lights.

Goodwolf Studio will attend the upcoming Unite ’16 Los Angeles from November 1st to 3rd 2016 and will showcase Episode 0: Allocation, the first, free chapter of Code 7, which has also been nominated for “Best Student Project” in the Unity Awards 2016.

Additionally, Episode 0 will be showcased at this year’s AdventureX in London, on November 19th and 20th. The AdventureX is a free convention that is dedicated to narrative-driven games.

More information about the events can be found on their websites:

Unite ’16 Los Angeles


Visit Code 7’s website to find latest information about the development and the presskit:


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