Media and Entertainment Industry to Dominate Demand from Global 3D Animation Market

ALBANY, USA, 2018-May-07 — /EPR Network/ —The global 3D animation market has grown hand in hand with the rising use of digital imaging and modeling technologies and has now become an integral part of several end use sectors. The global 3D animation market is likely to undergo rapid growth over the 2017-2022 forecast period due to consistent growth in demand from leading end users such as the media and entertainment sector.

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The rising utility of 3D animation technology due to complementary upgrades in other areas of the digital imaging sector is likely to drive smooth growth of the global 3D animation market over the coming years. The global 3D animation market is likely to exhibit a strong 14.5% CAGR over the 2017-2022 forecast period, according to Market Research Reports Search Engine (MRRSE).

The global 3D animation market is likely to reach a valuation of US$13.6 bn by the end of 2017 and further rise to US$26.8 bn by the end of 2022. Growth of the global 3D animation market is driven primarily by the growing sophistication of 3D animation technology, which has diversified its utility and stretched the boundaries of what the 3D animation market is capable of and where it can be applied.

Global 3D Animation Market: Dynamics

The key drivers and restraints determining the direction in which the global 3D animation market is moving are described in detail in the report in terms of their potential impact on the 3D animation market over the 2017-2022 forecast period. The major drivers propelling growth of the 3D animation market are assessed to familiarize readers with the factors likely to aid their efforts in the 3D animation market over the coming years, while the analysis of restraints on the 3D animation market provided in the report enables readers to know the key factors likely to bog down growth of the market over the 2017-2022 forecast period.

The plurality of end use industries for 3D animation, aided by the rapid growth of digital technology in terms of diversity in applicability and utility, has remained the vital driver for the global 3D animation market.

Global 3D Animation Market: Segmentation

The report familiarizes readers with the granular composition of the global 3D animation market by providing an analysis of the leading segments of the market. The report segments the global 3D animation market by hardware type, end use industry, deployment type, and software type in order to shed light on every component of the market.

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By hardware type, the report segments the global 3D animation market into video card and GPU, motion capturing systems, workstations, and other hardware. By software type, the global 3D animation market is distributed into plug-in software, software platforms, SDK, and others. By deployment, the global 3D animation market is bifurcated into on-premise deployment and cloud-based deployment. By end use industry, the report segments the global 3D animation market into the media and entertainment sector, construction and engineering, architecture, manufacturing, healthcare, education, and others. To provide readers with a clear picture of the regional distribution of the global 3D animation market, the report looks into growth figures for the 3D animation market in North America, Latin America, Europe, the Middle East and Africa, Japan, and Asia Pacific except Japan.

Global 3D Animation Market: Competitive Dynamics

The report profiles the key companies in the global 3D animation market, shedding light on their product catalog and expansion strategies in the 3D animation market. Leading companies in the global 3D animation market include Autodesk Inc., Adobe Systems Inc., Nemetschek SE, NewTek Inc., NVIDIA Corp., Side Effects Software Inc., Smith Micro Software Inc., Intel Corp., BOXX Technologies Inc., and Advanced Micro Devices Inc.

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