Global Corporate Blended Learning Market Size, Industry status, Application, Manufacturers, Revenue, Future and Forecast until 2025

Albany, US, July 13, 2018: Market Research Hub (MRH) has recently broadcasted a new study to its broad research portfolio, which is titled as “Global Corporate Blended Learning Market” provides an in-depth analysis of the Corporate Blended Learning with the forecast of market size and growth. The analysis includes addressable market, market by volume, and market share by business type and by segment (external and in-house).The research study examines the Corporate Blended Learning on the basis of a number of criteria, such as the product type, application, and its geographical presence.

The whole supply chain of Corporate Blended Learning has been explained with statistical details with a special emphasis on various upstream and downstream components. The current trends pertaining to the demand, supply, and sales of Corporate Blended Learning”, together with the recent developments have been given here to provide an exhaustive picture of this market.

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 This report studies the global Corporate Blended Learning market size, industry status and forecast, competition landscape and growth opportunity. This research report categorizes the global Corporate Blended Learning market by companies, region, type and end-use industry.

Blended learning is an education program (formal or non-formal) that combines online digital media with traditional classroom methods. It requires the physical presence of both teacher and student, with some elements of student control over time, place, path, or pace.
The automotive end-user is the primary end-user of the corporate blended learning market. This industry segment is expected to dominate throughout the forecast period.
The Americas will be the major revenue contributor to the corporate e-learning market due to the presence of several key players with strong digital infrastructure.
In 2017, the global Corporate Blended Learning market size was xx million US$ and it is expected to reach xx million US$ by the end of 2025, with a CAGR of xx% during 2018-2025.

This report focuses on the global top players, covered
Skillsoft
City & Guilds Group
Cegos
D2L
GP Strategies
NIIT

Market segment by Regions/Countries, this report covers
United States
Europe
China
Japan
Southeast Asia
India

Market segment by Type, the product can be split into
Systems
Content
Courses
Solutions
Others

Market segment by Application, split into
Automotive Industry
BFSI
Consumer Goods Sector
Energy Sector
Others

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Table of Contents

Global Corporate Blended Learning Market Size, Status and Forecast 2025
1 Industry Overview of Corporate Blended Learning
1.1 Corporate Blended Learning Market Overview
1.1.1 Corporate Blended Learning Product Scope
1.1.2 Market Status and Outlook
1.2 Global Corporate Blended Learning Market Size and Analysis by Regions (2013-2018)
1.2.1 United States
1.2.2 Europe
1.2.3 China
1.2.4 Japan
1.2.5 Southeast Asia
1.2.6 India
1.3 Corporate Blended Learning Market by Type
1.3.1 Systems
1.3.2 Content
1.3.3 Courses
1.3.4 Solutions
1.3.5 Others
1.4 Corporate Blended Learning Market by End Users/Application
1.4.1 Automotive Industry
1.4.2 BFSI
1.4.3 Consumer Goods Sector
1.4.4 Energy Sector
1.4.5 Others

2 Global Corporate Blended Learning Competition Analysis by Players
2.1 Corporate Blended Learning Market Size (Value) by Players (2013-2018)
2.2 Competitive Status and Trend
2.2.1 Market Concentration Rate
2.2.2 Product/Service Differences
2.2.3 New Entrants
2.2.4 The Technology Trends in Future

3 Company (Top Players) Profiles
3.1 Skillsoft
3.1.1 Company Profile
3.1.2 Main Business/Business Overview
3.1.3 Products, Services and Solutions
3.1.4 Corporate Blended Learning Revenue (Million USD) (2013-2018)
3.2 City & Guilds Group
3.2.1 Company Profile
3.2.2 Main Business/Business Overview
3.2.3 Products, Services and Solutions
3.2.4 Corporate Blended Learning Revenue (Million USD) (2013-2018)
3.3 Cegos
3.3.1 Company Profile
3.3.2 Main Business/Business Overview
3.3.3 Products, Services and Solutions
3.3.4 Corporate Blended Learning Revenue (Million USD) (2013-2018)
3.4 D2L
3.4.1 Company Profile
3.4.2 Main Business/Business Overview
3.4.3 Products, Services and Solutions
3.4.4 Corporate Blended Learning Revenue (Million USD) (2013-2018)
3.5 GP Strategies
3.5.1 Company Profile
3.5.2 Main Business/Business Overview
3.5.3 Products, Services and Solutions
3.5.4 Corporate Blended Learning Revenue (Million USD) (2013-2018)
3.6 NIIT
3.6.1 Company Profile
3.6.2 Main Business/Business Overview
3.6.3 Products, Services and Solutions
3.6.4 Corporate Blended Learning Revenue (Million USD) (2013-2018)

Continued….. @@

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